Difference between revisions of "Development"
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− | All child IDs are considered to be 'virtual' IDs, | + | All child IDs are considered to be 'virtual' IDs, though with very few effects. FYMYMRR holds the data to distinguish. |
Revision as of 19:44, 14 August 2021
Notes on ongoing internal development.
Features to add
"Cross-loading" logic (UP loading for BNSF destination that UP serves)
Shortline affiliations for cross-loading logic (UP loading for CN destination that IHB, a jointly owned belt railroad, serves)
Should car damage be auto-generated by distance but hidden until detected?
Car pool logic, including pool logic that varies by car type and pool type
Spacer cars, buffer cars
Make bad order cars always flashy red - can't see destination, etc.
Work to do
Car weighting data
Add car shop data
Finalise car repair config (although we expect further iteration)
Define car repair config that varies by cartype
Bugs/issues
All child IDs are considered to be 'virtual' IDs, though with very few effects. FYMYMRR holds the data to distinguish.